msb@vex.net (Mark Brader): Feb 13 02:10AM -0600 (As I post this, the previous set -- Rounds 4 and 6 -- is still open and will remain open for a few more hours.) These questions were written to be asked in Toronto on 2019-11-25, and should be interpreted accordingly. On each question you may give up to two answers, but if you give both a right answer and a wrong answer, there is a small penalty. Please post all your answers to the newsgroup in a single followup, based only on your own knowledge. (In your answer posting, quote the questions and place your answer below each one.) I will reveal the correct answers in about 3 days. All questions were written by members of the Red Smarties and are used here by permission, but have been reformatted and may have been retyped and/or edited by me. For further information see my 2019-10-16 companion posting on "Questions from the Canadian Inquisition (QFTCI*)". * Game 10, Round 7 - Science - Nobel Laureates In each case name them. Quotations are from their Nobel Prize citations. 1. 1901, Physics, Germany, for "the extraordinary services he has rendered by the discovery of the remarkable rays subsequently named after him". 2. 1904, Physiology or Medicine, Russia, for "his work on the physiology of digestion, through which knowledge on vital aspects of the subject has been transformed and enlarged". 3. 1918, Physics, Germany, for "the services he rendered to the advancement of physics by his discovery of energy quanta". 4. 1922, Physics, Denmark, for "his services in the investigation of the structure of atoms and of the radiation emanating from them". 5. 1930, Physics, India, for "his work on the scattering of light and for the discovery of the effect named after him". 6. 1932, Physics, Germany, for "the creation of quantum mechanics, the application of which has, inter alia, led to the discovery of the allotropic forms of hydrogen". 7. 1935, Chemistry, France, for "their synthesis of new radioactive elements". Name *either one* of the two winners. 8. 1938, Physics, Italy, for "his demonstrations of the existence of new radioactive elements produced by neutron irradiation, and for his related discovery of nuclear reactions brought about by slow neutrons". 9. 1946, Physiology or Medicine, US, for "the discovery of the production of mutations by means of X-ray irradiation". 10. 1962, Physiology or Medicine, UK / US / New Zealand, for "their discoveries concerning the molecular structure of nucleic acids and its significance for information transfer in living material": name *any one* of the three winners. After completing the round, please decode the rot13: Vs lbh fnvq "Phevr" sbe gur purzvfgel dhrfgvba, lbh arrq gb tb onpx naq or zber fcrpvsvp. * Game 10, Round 8 - Leisure - Card Games In all cases, name the card game. Except as otherwise noted in the question, the game is played with a standard 52-card deck. (Note: Many games have enough variations that the rules described here may not all apply to the game as you may know it.) 1. Players are dealt 5 cards if there are 3 or more players, 7 cards if there are only 2. The goal of the game is to be the first player to get rid of all of one's cards to the discard pile. The game first appeared with a one-word name in the 1930s, but added a word in front to produce its current name in the 1940s, allegedly derived from the US military designation for discharge of mentally unstable soldiers. 2. Players are dealt 5 cards if there are 4 or more players, 7 cards if there are 2 or 3. All remaining cards are spread in a pool between the players. The player whose turn it is asks another player for all of his cards with a particular value, and the player must hand them over, or if he has none, tells the requester to take a card from the pool of cards. 3. Generically this is a family of gambling games in which all players ante into a pot, the value of which changes as the game progresses. Depending on the specific variant, players may be dealt 5 or 7 cards. In some variants, players are able to replace cards in their hands, and in some, wild cards can be designated. Bluffing is allowed, so a player with a poor hand can beat someone with a better ranked hand. Specific variations include 5 card stud, 5 card draw, and Texas hold 'em. 4. The conventional version of this game is played with a 24-card deck, A-K-Q-J-10-9 in each of the four suits; the 4 players play in teams of two. Players are dealt 5 cards, optionally with 2 or 3 cards going to each player on the same round. The remaining cards go into the kitty, and the top card is turned up. The jack of the other suit of the same color becomes the second-highest trump. 5. Played with a deck of 48 cards, equivalent to two copies of the same deck described in #4. It is typically played by 2 to 4 players, with three phases: bidding, melds, and tricks. Scoring is possible in the both the meld and trick phases. 6. A casino game, played with one or more decks of 52 cards, between one or more players and a dealer. Each player in turn competes against the dealer. Each player and the dealer are dealt 2 cards initially. The objective of the game is to win by scoring a specific number of points, or by reaching a score higher than the dealer's score without exceeding that specific number, or by forcing the dealer to draw additional cards until his hand does exceed that specific number. In casino play, house rules dictate when the dealer must stand or draw. 7. Traditionally for 2 players but can be played with 3 or 4 players. There are two distinct scoring phases: the play and the show. The dealer gets a second "hand" to count during the show, based on cards contributed by each player. A board is used to keep score, with players pegging their way around the board. 8. Conventionally played with 2 players. Aces rank low. The objective is to score points, reaching an agreed number of points or more, usually 100, before the opponent does. Players are dealt a hand of 10 cards, and then try to create runs of 3 or more cards, or matches of single face values. The hand is over when a player knocks or lays his final discard face down in the discard pile. The opposing player may lay off any unmatched cards on the declaring player's melds or runs. 9. Players are dealt 13 cards when played with the standard 4 players. Common variants of the game allow passing cards to another player. The player holding the 2 of clubs always goes first. The goal of the game is avoid collecting any cards of a specific suit and the queen of another specific suit, or to boldly take all 14 of those cards. 10. 4 players playing in two teams of two. Players are dealt 13 cards, and each player in turn may bid or pass. Through bidding, partnerships are attempting to communicate to each other the strength of their respective hands, to come to the best possible contract. Two primary variations are contract and duplicate. Name the game. After completing the round, please decode the rot13: Vs lbh whfg fnvq "ehzzl" sbe nal nafjre, cyrnfr tb onpx naq or zber fcrpvsvp. -- Mark Brader, Toronto | It's never too late to learn what "opsimath" means. msb@vex.net | --James Hogg My text in this article is in the public domain. |
Dan Tilque <dtilque@frontier.com>: Feb 12 06:12AM -0800 On 2/11/20 9:43 PM, Dan Tilque wrote: >> 9. Piano wire, telephone cord, guitar strings, and fishing lines >> can all be used to improvise what weapon? > garret In the vain hope of forestalling Mark's snide comments on my spelling, yes, I was pretty bad with these two. Consider those comments already said, Mark. -- Dan Tilque |
msb@vex.net (Mark Brader): Feb 12 11:17AM -0600 Dan Tilque: > > garret > In the vain hope of forestalling Mark's snide comments on my spelling... Oh, don't worry about snide comments. I'll just have you imprisoned in a garret for a while. -- Mark Brader | "...a paradox that threatens to sink the whole concept that Toronto | football games can predict electoral events" msb@vex.net | --Chris Wilson |
Dan Tilque <dtilque@frontier.com>: Feb 12 05:32PM -0800 On 2/12/20 9:17 AM, Mark Brader wrote: >> In the vain hope of forestalling Mark's snide comments on my spelling... > Oh, don't worry about snide comments. I'll just have you imprisoned > in a garret for a while. So you're going to put me in quarantine? I don't think bad spelling is contagious. But injecting a little hope into my vein might fix it. -- Dan Tilque |
msb@vex.net (Mark Brader): Feb 12 08:42PM -0600 Dan Tilque: > But injecting a little hope into my vein might fix it. But I think your hope is in vein. -- Mark Brader "[It] was the kind of town where they spell Toronto trouble TRUBIL, and if you try to correct them, msb@vex.net they kill you." -- Dead Men Don't Wear Plaid |
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1 comment:
In this manner my acquaintance Wesley Virgin's autobiography starts in this shocking and controversial video.
You see, Wesley was in the military-and shortly after leaving-he unveiled hidden, "self mind control" tactics that the government and others used to get everything they want.
As it turns out, these are the EXACT same methods many famous people (notably those who "come out of nowhere") and top business people used to become rich and famous.
You probably know that you use only 10% of your brain.
That's really because the majority of your brain's power is UNCONSCIOUS.
Perhaps this expression has even occurred IN YOUR own mind... as it did in my good friend Wesley Virgin's mind seven years back, while driving an unregistered, beat-up bucket of a car with a suspended driver's license and $3.20 on his debit card.
"I'm so fed up with living paycheck to paycheck! When will I finally make it?"
You've been a part of those those questions, am I right?
Your own success story is waiting to be written. All you need is to believe in YOURSELF.
WATCH WESLEY SPEAK NOW
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