Thursday, February 13, 2020

Digest for rec.games.trivia@googlegroups.com - 5 updates in 2 topics

msb@vex.net (Mark Brader): Feb 13 02:10AM -0600

(As I post this, the previous set -- Rounds 4 and 6 -- is still
open and will remain open for a few more hours.)
 
 
These questions were written to be asked in Toronto on 2019-11-25,
and should be interpreted accordingly.
 
On each question you may give up to two answers, but if you give
both a right answer and a wrong answer, there is a small penalty.
Please post all your answers to the newsgroup in a single followup,
based only on your own knowledge. (In your answer posting, quote
the questions and place your answer below each one.) I will reveal
the correct answers in about 3 days.
 
All questions were written by members of the Red Smarties and are
used here by permission, but have been reformatted and may have
been retyped and/or edited by me. For further information see
my 2019-10-16 companion posting on "Questions from the Canadian
Inquisition (QFTCI*)".
 
 
* Game 10, Round 7 - Science - Nobel Laureates
 
In each case name them. Quotations are from their Nobel Prize
citations.
 
1. 1901, Physics, Germany, for "the extraordinary services
he has rendered by the discovery of the remarkable rays
subsequently named after him".
 
2. 1904, Physiology or Medicine, Russia, for "his work on the
physiology of digestion, through which knowledge on vital
aspects of the subject has been transformed and enlarged".
 
3. 1918, Physics, Germany, for "the services he rendered to the
advancement of physics by his discovery of energy quanta".
 
4. 1922, Physics, Denmark, for "his services in the investigation
of the structure of atoms and of the radiation emanating
from them".
 
5. 1930, Physics, India, for "his work on the scattering of light
and for the discovery of the effect named after him".
 
6. 1932, Physics, Germany, for "the creation of quantum mechanics,
the application of which has, inter alia, led to the discovery
of the allotropic forms of hydrogen".
 
7. 1935, Chemistry, France, for "their synthesis of new radioactive
elements". Name *either one* of the two winners.
 
8. 1938, Physics, Italy, for "his demonstrations of the existence
of new radioactive elements produced by neutron irradiation,
and for his related discovery of nuclear reactions brought
about by slow neutrons".
 
9. 1946, Physiology or Medicine, US, for "the discovery of the
production of mutations by means of X-ray irradiation".
 
10. 1962, Physiology or Medicine, UK / US / New Zealand, for "their
discoveries concerning the molecular structure of nucleic
acids and its significance for information transfer in living
material": name *any one* of the three winners.
 
After completing the round, please decode the rot13: Vs lbh fnvq
"Phevr" sbe gur purzvfgel dhrfgvba, lbh arrq gb tb onpx naq or
zber fcrpvsvp.
 
 
* Game 10, Round 8 - Leisure - Card Games
 
In all cases, name the card game. Except as otherwise noted in
the question, the game is played with a standard 52-card deck.
(Note: Many games have enough variations that the rules described
here may not all apply to the game as you may know it.)
 
1. Players are dealt 5 cards if there are 3 or more players,
7 cards if there are only 2. The goal of the game is to
be the first player to get rid of all of one's cards to the
discard pile. The game first appeared with a one-word name in
the 1930s, but added a word in front to produce its current name
in the 1940s, allegedly derived from the US military designation
for discharge of mentally unstable soldiers.
 
2. Players are dealt 5 cards if there are 4 or more players,
7 cards if there are 2 or 3. All remaining cards are spread in
a pool between the players. The player whose turn it is asks
another player for all of his cards with a particular value,
and the player must hand them over, or if he has none, tells
the requester to take a card from the pool of cards.
 
3. Generically this is a family of gambling games in which all
players ante into a pot, the value of which changes as the
game progresses. Depending on the specific variant, players
may be dealt 5 or 7 cards. In some variants, players are able
to replace cards in their hands, and in some, wild cards can be
designated. Bluffing is allowed, so a player with a poor hand
can beat someone with a better ranked hand. Specific variations
include 5 card stud, 5 card draw, and Texas hold 'em.
 
4. The conventional version of this game is played with a 24-card
deck, A-K-Q-J-10-9 in each of the four suits; the 4 players
play in teams of two. Players are dealt 5 cards, optionally
with 2 or 3 cards going to each player on the same round.
The remaining cards go into the kitty, and the top card is
turned up. The jack of the other suit of the same color becomes
the second-highest trump.
 
5. Played with a deck of 48 cards, equivalent to two copies of
the same deck described in #4. It is typically played by
2 to 4 players, with three phases: bidding, melds, and tricks.
Scoring is possible in the both the meld and trick phases.
 
6. A casino game, played with one or more decks of 52 cards,
between one or more players and a dealer. Each player in turn
competes against the dealer. Each player and the dealer are
dealt 2 cards initially. The objective of the game is to win
by scoring a specific number of points, or by reaching a score
higher than the dealer's score without exceeding that specific
number, or by forcing the dealer to draw additional cards until
his hand does exceed that specific number. In casino play,
house rules dictate when the dealer must stand or draw.
 
7. Traditionally for 2 players but can be played with 3 or 4
players. There are two distinct scoring phases: the play and
the show. The dealer gets a second "hand" to count during the
show, based on cards contributed by each player. A board is used
to keep score, with players pegging their way around the board.
 
8. Conventionally played with 2 players. Aces rank low. The
objective is to score points, reaching an agreed number of points
or more, usually 100, before the opponent does. Players are
dealt a hand of 10 cards, and then try to create runs of 3 or
more cards, or matches of single face values. The hand is over
when a player knocks or lays his final discard face down in the
discard pile. The opposing player may lay off any unmatched
cards on the declaring player's melds or runs.
 
9. Players are dealt 13 cards when played with the standard
4 players. Common variants of the game allow passing cards
to another player. The player holding the 2 of clubs always
goes first. The goal of the game is avoid collecting any cards
of a specific suit and the queen of another specific suit,
or to boldly take all 14 of those cards.
 
10. 4 players playing in two teams of two. Players are dealt
13 cards, and each player in turn may bid or pass. Through
bidding, partnerships are attempting to communicate to each
other the strength of their respective hands, to come to the
best possible contract. Two primary variations are contract
and duplicate. Name the game.
 
After completing the round, please decode the rot13: Vs lbh whfg
fnvq "ehzzl" sbe nal nafjre, cyrnfr tb onpx naq or zber fcrpvsvp.
 
--
Mark Brader, Toronto | It's never too late to learn what "opsimath" means.
msb@vex.net | --James Hogg
 
My text in this article is in the public domain.
Dan Tilque <dtilque@frontier.com>: Feb 12 06:12AM -0800

On 2/11/20 9:43 PM, Dan Tilque wrote:
 
>> 9. Piano wire, telephone cord, guitar strings, and fishing lines
>>     can all be used to improvise what weapon?
 
> garret
 
In the vain hope of forestalling Mark's snide comments on my spelling,
yes, I was pretty bad with these two. Consider those comments already
said, Mark.
 
--
Dan Tilque
msb@vex.net (Mark Brader): Feb 12 11:17AM -0600

Dan Tilque:
> > garret
 
> In the vain hope of forestalling Mark's snide comments on my spelling...
 
Oh, don't worry about snide comments. I'll just have you imprisoned
in a garret for a while.
--
Mark Brader | "...a paradox that threatens to sink the whole concept that
Toronto | football games can predict electoral events"
msb@vex.net | --Chris Wilson
Dan Tilque <dtilque@frontier.com>: Feb 12 05:32PM -0800

On 2/12/20 9:17 AM, Mark Brader wrote:
 
>> In the vain hope of forestalling Mark's snide comments on my spelling...
 
> Oh, don't worry about snide comments. I'll just have you imprisoned
> in a garret for a while.
 
So you're going to put me in quarantine? I don't think bad spelling is
contagious. But injecting a little hope into my vein might fix it.
 
--
Dan Tilque
msb@vex.net (Mark Brader): Feb 12 08:42PM -0600

Dan Tilque:
> But injecting a little hope into my vein might fix it.
 
But I think your hope is in vein.
--
Mark Brader "[It] was the kind of town where they spell
Toronto trouble TRUBIL, and if you try to correct them,
msb@vex.net they kill you." -- Dead Men Don't Wear Plaid
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1 comment:

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